Artemisian

Rapier

Standards

Handbook



Artemisian Rapier Standards Book



 

Issue 3: April 2001

Issued by the Office of the Artemisian Kingdom Earl Marshal.


 

Document History:

Issue 1 (original)  released 01/03/98 by Baron Sir Kian hrafn af Dyrnesi and HL Gruffydd ap Llewellyn

Issue 2 (revision 1 of original)  released 7/10/1999 by Lord Johann Wolfblut

Issue 3 (revision 2 of original)  released 05/01/01 by Maitre Guillaume dela Rapier

 
 
 
 
 
 
 

PROTECTIVE GEAR DEFINED

1.In order of increasing resistance:

A.Abrasion-resistant material: material that will withstand normal combat stresses (such as being snagged by an unbroken blade) without tearing.

Examples include, but are not limited to:

--Broadcloth

--A single layer of heavy poplin cloth (35% cotton, 65% polyester; "trigger" cloth)

--Sweat pants

--Woven knit tights or lycra/spandex mix tights.

Nylon pantyhose and cotton gauze shirts are examples of unacceptable materials.

B.Puncture-resistant material: any fabric or combination of fabrics that will predictably withstand puncture.Examples include, but are not limited to:

--Four-ounce (2 mm) leather;

--Four layers of heavy poplin cloth;

--Ballistic nylon rated to at least 550 Newtons;

--Commercial fencing clothing rated to at least 550 Newtons.

Kevlar is not an acceptable material, as it degrades rapidly.These materials need only be tested at the marshal’s discretion; all other materials must be tested the first time new gear is used, or if no marshal on the field knows a given piece of gear to have been tested.

i.Acceptable field inspections shall deliver a consistent force.Tests known to be acceptable include:

a. Cloth or garment manufacturer's commercial certification that a fabric is rated to 550N.(Documentation must be available at the time of inspection.)

b.Use of 550N garment punch test devices, manufactured by sources acceptable to the Deputy Society Marshal for Rapier Combat. Such a device shall be used in accordance with its' instructions.

c.Use of a drop test device that delivers a force, on dropping, of 4 joules.An example is a dull, flat 5/32" (4 mm) metal rod mounted on a 1.4 kg weight and dropped down a guide tube from 30cm (1 foot) onto the fabric sample.The sample must be held firm over a 4" diameter can or frame by rubber band or clamp when the drop test is applied.

d.Use of a flat-broken foil blade to thrust against the material. To conduct this test, lay the material to be tested on firm ground or penetrable material (not hard-packed dirt, concrete, or similarly hard surfaces).Holding the broken blade in both hands, punch the material four times, increasing the force each time. After each punch, examine the material.

ii.For all tests, if the material in question has been completely penetrated, or penetrated in more than one layer, it fails. If only the top layer has been damaged, then it passes.

C.Rigid Material: puncture-resistant material that will not significantly flex, spread apart, or deform under pressure of 12 Kg applied repeatedly to any single point.

Examples of rigid material are:

i.22 gauge stainless steel (0.8 mm)

ii.20 gauge mild steel (1.0 mm)

iii.16 gauge aluminum, copper, or brass (1.6 mm)

iv.one layer of heavy leather (8 ounce, 4 mm)

2.The following are the Society norms for protective gear.Kingdoms enacting more stringent standards shall weigh the benefits of more rigorous penetration coverage against the risks of heat illness, exhaustion, and stroke due to heavier or more confining gear.

Head and Neck Protection

A.The front and top of the head must be covered by rigid material to below the jaw line and behind the ears.Standard 12-kg fencing masks are known to meet this standard.If built to this standard, fencing helms are also acceptable.

B.The face must be covered by either 12-kilogram mesh (e.g., a standard fencing mask) or perforated metal.Such metal must not have holes larger than 1/8" (3 mm) in diameter, with a minimum offset of 3/16" (5 mm) and shall also meet the definition of rigid material.

C.Masks and helms must be secured to the fighter, so that they cannot be easily removed or dislodged during combat.The combination of snug fit and the spring-tongue in a conventional fencing mask is NOT sufficient, by itself, to secure the mask to the fighter.

D.Both modern fencing masks and rapier helms, when inspected, shall comply with the rigid material standard, provisions on facial coverage, and shall show no evidence of impending failure (e.g., rust which weakens the metal involved, dents or other defects which spread open mesh, broken weld points, etc).If there is concern about the face mesh of a modern fencing mask, it should be tested using a standard commercial 12kg mask punch.Marshals doing the testing shall be trained in the use of the punch.The Kingdom Rapier Marshals may elect to designate certain deputies to administer such testing.

E.The rest of the head and neck must be covered by at least puncture resistant material. Throat protection shall consist of rigid material, as noted above, covering the entire throat, and shall be backed by either puncture resistant material (as a hood), one-quarter inch (1/4") (6 mm) of open-cell foam, or their equivalents.The cervical vertebrae shall also be protected by rigid material, provided by some combination of gorget, helm, and/or hood insert.

Torso and Other Killing Zones Protection

A.The entire torso (the chest, back, abdomen, groin, and sides up to and including the armpits) must be covered with puncture-resistant material.It is strongly recommended that female fighters utilize some sort of rigid chest protection as well.

B.Acceptable minimum armpit coverage is provided by a triangle extending from the armpit seam, covering the lower half of the sleeve at the seam, and extending down the inner/under arm, one-third the distance to the fighter's elbow.

C.Male fighters shall wear rigid groin protection. Any ventilation holes large enough to admit a broken blade must be covered from the outside with at least puncture-resistant material. Female fighters shall wear puncture-resistant groin protection.

Arm and Leg Protection

A. Hands shall be protected by gloves, made of abrasion resistant material, that overlap any sleeve openings as below. Feet shall be protected by boots, shoes, or sandals, comprised of at least abrasion-resistant material.

B. Abrasion-resistant material is required on arms (save as noted above for armpits), legs, and any area not otherwise mentioned in these rules.

C.No skin shall be bared. There shall be sufficient overlap between separate pieces of protective clothing, regardless of the fighter's stance or movements, that the minimum protection for that body area be preserved.

RAPIER MARSHALS

There are two levels of rapier marshal: warranted and authorized. Only the Kingdom Earl Marshal or Kingdom Rapier Marshal may determine who shall be warranted for marshaling rapier combat activities.

Warranted Marshal

The duties of the Warranted Marshal shall include: authorizing both marshals and fighters, judging disciplinary procedures, filing reports as needed or required, observing rapier combat and offer assistance/advice to the Marshal-of-the-Field. They may also inspect weapons and equipment for compliance with the appropriate standards.Warranted Marshals should also ensure that weapons, equipment and combat do not endanger the marshals, combatants or spectators. They must:

A. Show proficiency and knowledge in all weapon combinations. The candidate does not necessarily have to be a currently authorized rapier combatant.

B. Show extensive knowledge in the rules of rapier combat at both the Society and Kingdom level.

C. Demonstrate a consistent attitude for safety.

D. Be a member of the SCA, Inc.

Authorized Marshal

The duty of the authorized marshal is to observe rapier combat and offer assistance/advice to the Marshal-of-the-Field. They may also inspect weapons and equipment for compliance with the appropriate standards.Authorized marshals should also ensure that weapons, equipment and combat do not endanger the marshals, combatants or spectators. They must:

A. Show knowledge of all weapon combinations. The candidate does not necessarily have to be a currently authorized rapier combatant.

B. Demonstrate a consistent attitude for safety.

C. Demonstrate knowledge of current armor, weapon, and safety requirements

D. Be a member of the SCA, Inc.

AUTHORIZATION FOR RAPIER COMBAT

A.The fighter must be a minimum of 14 years of age with signed parental permission or 18 years of age.

B.The fighter must be a member of the SCA, Inc. to be authorized.

C.The fighter will be familiar with the armor requirements and the rules of engagement of the Society at large and the Kingdom of Artemisia specifically.

D.The fighter demonstrates basic knowledge and skill with the blade as evidenced by a trial by steel.The fighter will, in the presence of a Warranted Marshal, do combat with an authorized fighter.The situations will not be known to the one wishing authorization i.e. the Marshal may tell the tester to push as hard as possible without acknowledging touches by the opponent.During the test the fighter must demonstrate at least two parries and control of the blade during attacks.

E.A fencer who fails to authorize may receive further training and attempt to authorize at a later date.

Procedure for combat authorization

The candidate should arrange for an authorization in advance and have the necessary paperwork with them. For Rapier combat, all duelists must demonstrate proficiency in the use of each weapon or combination of weapons prior to their use in any SCA tournament. The authorization shall be conducted by a minimum of two persons:

A.A warranted Rapier Marshal of the Kingdom of Artemisia, and;

B. An authorized rapier duelist. This opponent should be armed with a weapon or combination of weapons similar to that of the candidate.

If the duelist is being observed by more than one Rapier Marshal, they must agree upon the candidate’s proficiency. Only a Warranted Marshal may sign the authorization form. The witnessing authorized fighter signs in place of Chivalry on the White Form.

A. The candidate shall present the authorizing marshal with a signed and witnessed "Waiver of Liability for SCA Combat Related Activities" form and a properly completed "Authorization for Combat Activities" form. The authorizing Marshal will mark the"Initial Card" line of the "Authorization for Combat Activities" form or the "Additional Authorization" line if the candidate has previously been authorized under a different combat form.The candidate must also provide proof of at least associate membership in the Society for Creative Anachronism, Inc. upon receiving these, the Marshal shall proceed with the authorization.

B. The candidate will present themselves on the field for inspection.The armor and weapons they wish to authorize with must be inspected on the body and pass the standards defined in Section V Rapier Combat. This inspection should be complete and exacting and any deficiencies must be permanently corrected before the authorization may proceed.

C. The Marshal conducting the authorization should ask the candidate questions regarding the rules and conventions of rapier combat.These questions should verify that the candidate is familiar with the rules and conventions of rapier combat. If the Marshal does not feel that the candidate has sufficient knowledge or understanding of said rules, then the authorization should not proceed.

D. The Marshal will conduct the authorization combat utilizing the following method of 2 phases.

Phase 1: For the first few minutes, the duelists are asked to spar at full speed, acknowledging blows verbally, but not counting them.

(During this phase, the Marshal shall observe the candidate’s footwork, coordination, stance, attacks and parries.)

Phase 2: The duelists are instructed to proceed "as if it were a point of honor," counting blows until one is defeated. (During this phase, the candidate’s necessarily have to be a currently authorized rapier combatant.

B. Demonstrate a consistent attitude for safety.

C. Demonstrate knowledge of current armor, weapon, and safety requirements

D. Be a member of the SCA, Inc.

AUTHORIZATION FOR RAPIER COMBAT

A.The fighter must be a minimum of 14 years of age with signed parental permission or 18 years of age.

B.The fighter must be a member of the SCA, Inc. to be authorized.

C.The fighter will be familiar with the armor requirements and the rules of engagement of the Society at large and the Kingdom of Artemisia specifically.

D.The fighter demonstrates basic knowledge and skill with the blade as evidenced by a trial by steel.The fighter will, in the presence of a Warranted Marshal, do combat with an authorized fighter.The situations will not be known to the one wishing authorization i.e. the Marshal may tell the tester to push as hard as possible without acknowledging touches by the opponent.During the test the fighter must demonstrate at least two parries and control of the blade during attacks.

E.A fencer who fails to authorize may receive further training and attempt to authorize at a later date.

Procedure for combat authorization

The candidate should arrange for an authorization in advance and have the necessary paperwork with them. For Rapier combat, all duelists must demonstrate proficiency in the use of each weapon or combination of weapons prior to their use in any SCA tournament. The authorization shall be conducted by a minimum of two persons:

A.A warranted Rapier Marshal of the Kingdom of Artemisia, and;

B. An authorized rapier duelist. This opponent should be armed with a weapon or combination of weapons similar to that of the candidate.

If the duelist is being observed by more than one Rapier Marshal, they must agree upon the candidate’s proficiency. Only a Warranted Marshal may sign the authorization form. The witnessing authorized fighter signs in place of Chivalry on the White Form.

A. The candidate shall present the authorizing marshal with a signed and witnessed "Waiver of Liability for SCA Combat Related Activities" form and a properly completed "Authorization for Combat Activities" form. The authorizing Marshal will mark the "Initial Card" line of the "Authorization for Combat Activities" form or the "Additional Authorization" line if the candidate has previously been authorized under a different combat form.The candidate must also provide proof of at least associate membership in the Society for Creative Anachronism, Inc. upon receiving these, the Marshal shall proceed with the authorization.

B. The candidate will present themselves on the field for inspection.The armor and weapons they wish to authorize with must be inspected on the body and pass the standards defined in Section V Rapier Combat. This inspection should be complete and exacting and any deficiencies must be permanently corrected before the authorization may proceed.

C. The Marshal conducting the authorization should ask the candidate questions regarding the rules and conventions of rapier combat.These questions should verify that the candidate is familiar with the rules and conventions of rapier combat. If the Marshal does not feel that the candidate has sufficient knowledge or understanding of said rules, then the authorization should not proceed.

D. The Marshal will conduct the authorization combat utilizing the following method of 2 phases.

Phase 1: For the first few minutes, the duelists are asked to spar at full speed, acknowledging blows verbally, but not counting them.

(During this phase, the Marshal shall observe the candidate’s footwork, coordination, stance, attacks and parries.)

Phase 2: The duelists are instructed to proceed "as if it were a point of honor," counting blows until one is defeated.

(During this phase, the candidate’s aggressiveness, reaction to blows and ability to cope with stress are observed. This phase may be repeated as often as necessary.)

E. The following are general rules for authorizing/qualifying a duelist in the use of rapier. The standard authorization is for combat with a single rapier. A duelist will be on their honor to inform the marshal as to their qualifications to use other weapon combinations.

(Two-handed forms must retain the same safety precautions as single-handed forms.)

F. If the authorizing Marshal and experienced duelist agree that the candidate meets the above criteria, the marshal will notify the candidate that they have successfully authorized for that particular weapon form. The marshal shall then complete the "Authorization Card" form and present it to the candidate.

G. The candidate is responsible for submitting the waiver portion of the "Authorization Card" form to the Minister of the Marshallate Rolls. The "Waiver of Liability for SCA Combat Related Activities" form and "Authorization for Combat Activities" form shall go to the candidate as proof of authorization.NOTE: Copies of these forms should remain on file with the candidate’s local Knight Marshal but the authorization is not official until the Kingdom receives the paperwork.

Items to observe during authorizations

1. Does the duelist know and apply the rules and customs of rapier combat?

2. Does the duelist exhibit safe behavior on the field, both for themselves and others?

3. Do they parry in a safe way e.g. no wild, uncontrolled parries?

4. Is their offense adequate? Are the blows realistic in technique, but not overly hard?

5. How do they react to pressure? Do they fight back, or do they get disorganized and confused?

6. Is the duelist able to feel and judge blows, both given and received? Are the blows acknowledged immediately?

7. Is the duelist coordinated enough to keep from dropping the weapon repeatedly and do they maintain their footing?

8. Is the response to a call of "Hold!" immediate?(This should occur at an unexpected time during the authorizing bout.)

9. Are they aware of the extreme danger of a broken blade and the necessity to freeze in place the instant of this occurrence?

10. Is the candidate’s conduct courteous and honorable?

FIELD BEHAVIOR

A.All fighters shall obey the commands of the marshals overseeing the field, or be removed from the field and subject to further disciplinary action.

B.Disagreements with the marshals overseeing the field shall be resolved through the established mechanisms outlined in the Marshaling procedures section.

C.Each fighter shall maintain control over his or her temper and behavior at all times.

D.Striking an opponent with excessive force, or with deliberate intent to injure, is forbidden.

E.Upon hearing the call of“HOLD” all fighting shall immediately stop.The fighters shall freeze, check for hazards in their immediate vicinity, and then either assume a non-threatening position with their weapons pointed away from their opponents or if in melee all fighters shall kneel where they are and shall not talk or communicate with each other in any way.

F.Conduct obstructive of normal rapier combat, such as consistent ignoring of blows, deliberate misuse of the rules (such as calling HOLD whenever pressed), or the like, is forbidden and may result in said fighter being removed from the field.

COMBAT REGULATIONS

A.Each combatant is expected to abide by the rules set forth by the Society of Creative Anachronism Inc. And the Kingdom of Artemisia

B.In judging blows, all fighters are presumed to be wearing common civil attire of the period, not armor, if you can feel the touch then it is counted good. If in doubt discuss it with your opponent.If you leave the field (especially tournaments) without stating dissatisfaction then the matter is closed and the blow is counted as good.

C.Engaging in combat with the intent of causing harm to an opponent is forbidden and will result in the combatant being removed from the field and facing punishment up to and including loss of authorization card.

D.Circling an opponent who has been legged is not only un-chivalrous but also not allowed.

E.For combat we observe the full body target.The kill zones are the face, torso, and a hands-breadth of the underarm and groin.

F.Thrusts, draw-cuts of 6 inches in length, and tip cuts that are the width of the limb or at least 6 inches are considered legal attacks.

G.A fighter may not call Hold for the loss of a weapon.It is up to their opponent whether or not they will be allowed to retrieve said weapon.

H.There will be no throwing of weapons.

I.A good blow to the arm will disable the arm, one blow to the hand will disable the hand and the hand must be held closed while the rest of the arm may still parry.

J.Grasping of your opponents weapons is not allowed (this includes trapping)

K.Hand parries are permitted and encouraged.No damage will be suffered by the hand as long as the tip is not touched and 6 inches is not drawn with positive pressure against the hand.

L. Intentional chopping and hacking blows are NEVER permitted, this includes saber cuts.The accidental chop will occasionally happen however.

M.If an effective blow is thrown before, or on, the same moment as an event that would stop a fight (a call of “HOLD”), the blow shall count.If the blow is thrown after the hold it shall not count. N.Parries may be performed with weapons, parrying devices, the gloved hand, or any other part of the body.You may not push, grasp or strike an opponent with any part of your body.

O.A good blow to the foot or leg will disable the leg. A legged fighter will remain seated with his seat in contact with his heels or the ground, whichever he elects. A fighter wounded on the foot may rise to his knees but must maintain good control and balance with no diving at his opponent.

P.Legal target zone is the front 180 degrees of your opponent.Striking your opponent from the back is prohibited and will result in removal from the field.If it is a continuing problem further sanctions may be applied.

Q.Striking an opponent with any part of a weapon or parrying device not approved for that purpose is prohibited.

R.At inter-kingdom events or for any given kingdom’s tourney, guest combatants shall meet SCA standards for armor, but they shall comply with the weapon standards for that kingdom.

S.The Crown’s representative upon the field and in all matters dealing with Rapier combat is the Earl Marshal, then the Kingdom Rapier Marshal, Warranted Marshals, and then Authorized Marshals.

Defining a Safe Fighting Environment

A.Scheduling and Announcing – Bystanders are less likely to wander into a field if they know that fighting is going to be happening.

B.Minimum erik size is 25’X20’ where a physical erik is used, i.e. demos, tournaments, indoor sites, etc

C.Buffer zones – All non-combatants must be a minimum of 5’ from edge of erik

D.Boundaries of eriks need to be physical e.g. Rope strung between chairs.When it is unreasonable to use an erik there must be sufficient number of marshals present to maintain safety for the combatants and spectators.

E. Marshals shall actively be aware of all boundaries for any hazards to both combatants and non-combatants.

Unscheduled Fighting Procedure:

A marshal MUST be present at all times whenever fighting is to take place at all SCA events. This includes pickup fights and impromptu dueling. If fighters desire to fight at an event or gathering where fighting is not scheduled, the fighters are to identify an authorized or warranted rapier marshal who will be responsible for the fighting.This person will be responsible for obtaining permission to fight and for making all necessary arrangements.This will also be the person who will have direct charge of the fighting. This permission will be asked of the autocrat, the local group’s marshal, or the seneschal of said group.If permission is denied, there will be no fighting at the event.If fighting is allowed it must follow any and all restrictions placed such as no case due to tight quarters.

Melee Rules

A.In melees, fighters are engaged with all opponents immediately upon the call to lay on

B.Fighters may strike any opponent with any legal blow if they are within the 180-degree arc of the opponent’s front.A fighter who is outside of said arc may deliver no blow.

C.Killing from behind is allowed only if it has been announced beforehand.Death from behind shall be accomplished by laying one’s blade over the shoulder far enough that your opponent can see it and stating in a clear loud voice “Dead From Behind” Actual attacks from behind are not allowed and will result in removal from the scenario.

D.If an opponent is on the ground you may place your blade or point on the opponent and state “you are dead milord/M’Lady” Full attacks are considered not only dishonorable but also presents a safety hazard and the fighter using such methods will be removed from combat

E.If a HOLD is called during combat, all combatants will immediately drop their points and kneel in place awaiting the command from the marshal to resume combat.

WEAPON STANDARDS FOR RAPIER COMBAT

A. The primary weapon for rapier combat in Artemisia is the schlager blade. Combat may only occur with like blades (i.e. Schlager vs. Schlager).

B. Olympic style fencing weapons (foils, sabers and epees) and guards are not permitted.

C. Oval or diamond cross-sectioned blades may be used for combat. All edges of the blade (striking surfaces) must be rounded or rebated. No sharp edges are allowed.

D. Maximum blade length for a rapier shall not exceed 60" (1.5 m). Daggers shall not exceed 24" (61 cm) in length.

E. The point of a weapon must have firmly bound rubber archery blunt attached, with rounded edges and no sharp points. The actual metal point of the rapier must be unable to penetrate the rubber tip.All nicks in the blade must be ground down. Blades must be in good shape, showing neither rust nor pit marks, nor may there be more than one gradual bend in the blade. Tip color must contrast with the blade. 

F. Daggers may be used both offensively and defensively, provided the combatant can demonstrate to a marshal that the weapon is safe for either or both purposes. All daggers must be fitted with a flexible dagger blade of a type approved by the Society Rapier Marshal.

G.Schlager type blades may be shortened so long as it does not make them too stiff.No other blade types may be altered, including dagger blades.

H.If doubt exists about a weapon’s flexibility, an acceptable field test is: Hold weapon parallel to ground, supporting handle against table or bench if necessary.Hang a 3-ounce weight (85 grams) just behind the tip.If the blade flexes visibly (more than ¼ inch), the blade is sufficiently flexible.

I.The replica guns that use surgical tubing as rounds may be used in melees only if pre-determined prior to the call of lay-on.They may not be used in tournament format or where spectators cannot be moved an appropriate distance from the fighting.

Parrying devices:

A.Sharp points, edges or corners are not allowed anywhere on any equipment.

B.All equipment must be able to withstand combat stresses this includes:

a.All bucklers shall have the edges covered with 4oz leather, heater hose etc., to protect against splintering.

b.All scabbards shall have one end sealed.If it is a PVC scabbard use a PVC end cap.

c.Only the capped end may be presented toward your opponent.

d.All PVC must be free of stress fractures.

C.Equipment that is likely to break a blade or damage other equipment is prohibited.

D.Soft, non-rigid devices such as cloaks may be made with cloth, foam, leather, and similar materials.They may be weighted with soft material such as a roll of fabric but may not be weighted with any rigid material or any that are heavy enough to turn the device into a flail or impact weapon.

E.When cloaks are used, “HOLD” should be called if the cloak becomes tangled about either fighter or weapons such that the weapons may not be withdrawn.“HOLD” will not be called if the cloak is merely near the face, deflecting a weapon, loosely draped over,or weighing down the blade. 

Marshaling Procedures and Disciplinary actions

A.Authorization in other SCA combat styles does not automatically give authorization in Rapier.Separate warrants and authorizations are required.

B.Marshals and fighters shall pay special attention for missing tips and broken blades.

C.The Marshal in charge of fighting at an event or gathering has the authority to bar any person from the field for violations of safety rules, rules of the list, or dishonorable, discourteous, or dangerous conduct.The marshal in charge will report all such actions to their direct superiors in writing.The marshal shall include the names of the persons involved and those with direct knowledge of the situation, as well as all particulars of

said situation.If the marshal feels that further sanctions are required they may forward their feelings and the reasons why with their written report.

D.Failure to comply with the orders of the marshal in charge at an event is asanctionable act, unless it is shown that the marshal in charge acted without probable cause.

E.If a fighter or marshal has violated a safety rule, or engaged in dangerous conduct, they may have their authorization suspended pending an investigation.This action can only be taken by a warranted marshal.If this action is taken, the marshal imposing this temporary suspension will notify, in writing, the suspended persons and the superior officer to whom the suspending marshal reports, as well as the kingdom rapier marshal within 5 calendar days.Such notification will state the reason for the suspension, the names of all parties involved, and the names of all persons with direct knowledge of the situation that led up to the suspension.If the suspended person fails to comply with the temporary suspension they may face stronger sanctions.

F.If a marshal is found to be abusing their power of suspension, said marshal shall have their authorization and/or warrant suspended pending further investigation and penalties.

G.In any situation where a mediator/judge is needed, the warranted rapier marshal for the local group in which the incident occurred shall hear the complaints.If the incident includes the local warranted marshal then the mediator/judge shall be an at large warranted marshal, and then would be the kingdom rapier marshal.

H.Final rulings on suspensions or other sanctions will take place within a reasonable time, Not to exceed 30 days, unless the sanctioned person(s) request additional time.In scheduling the judging the judge shall take into account event schedules so as to permit the sanctioned person(s) to make plans concerning the upcoming events.

I.No formal hearing is required.The judging authority can decide the matter on oral (phone) conversations and, if the participants are willing, on written statements, but there must be oral communication between the judging authority and the person(s) involved.The decision will be announced to the affected person(s) in writing, and will not become

effective until such notification is given.If notification is given through the mail then it must be sent registered mail.

J.The judging marshal is only permitted to impose sanctions as to fighting and marshaling privileges.These sanctions can range for imposing conditions for continuing exercise such privileges, to lifetime revocation of such privileges.Lifetime revocation can only be imposed for the most serious offences and must be jointly decided on by the Crown of Artemisia, the kingdom Earl Marshal, and the kingdom Rapier Marshal jointly.

K.APPEAL – If the affected fighter(s) or marshal(s) disagree with the decision of the judging authority, they should advise the judging authorities superior of such disagreement, up to the kingdom Earl marshal and the Crown.Review of the decision at every level shall be independent, and not bound in any way by any prior decision.The decision may be reviewed both as to the facts found and the sanctions imposed.

EXPERIMENTAL WEAPONS PROCEDURE

A.Before any new weapon or technique can be used in Society Rapier Combat, a test plan must be submitted to and approved by the Society Rapier Marshal.This plan shall describe:

1.The new weapon or technique (if new weapon the Society marshal must have examined said weapon prior to said experimental status)

2.Specifics of materials used and construction of the weapon (as appropriate)

3.The proposed uses of the new weapon or technique

4.All restrictions that will be imposed during the experimental period.

5.How long the test period will be?

B.It is the prerogative of the Kingdom Rapier Marshal, subject to the above, and to approval of the Kingdom Earl Marshal, to allow testing of new weapons or techniques within the Kingdom.

C.All marshals and combatants must be informed of the intended use of said experiment during combat, including fighter practice, tourneys, and small melees.

D.All combatants and marshals must consent to the use of the weapon or technique before combat begins.If any contest the use then the weapon or technique may not be used.

E.At regular intervals the Kingdom Rapier Marshal shall report to the Earl Marshal, and the Society Rapier Marshal, on the progress and results of the experiment.

F.At the end of the testing period the Kingdom Rapier Marshal shall provide the Society Rapier Marshal With a test summary, to include a list of injuries that resulted from the use of the weapon or technique, and any concerns from fighters and marshals arising from the testing.

G.The Society Rapier Marshal, after consultation with the Kingdom Rapier Marshal, shall determine if the weapon or technique seems suitable for SCA Rapier Combat.

With appreciation to Lord Johann Wolfblut for his work in compiling the original version of this manual.
 

Maître Guillaume dela Rapiére

April 15, 2001

(Added to Kingdom web site May 14, 2001; http://www.montana.com/sca/newrapier.html)